April 03, 2014
I Expected a Kerbin Shattering Kaboom
Ladies and Gentlekerbs, good evening. This is Jebediah Kerman, speaking to you from the site of the Kerbal Space Center. I have the unfortunate duty to report that yesterday's asteroid impact, and the resultant tidal wave, have almost completely destroyed the KSC. Many of my fellow astronauts, as well as the engineers, mechanics, and other personnel here did not make it to safety n the hills before the water arrived. Reports from around the globe are still coming in, but clearly the damage and life from this incident world wide have been catastrophic.
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My fellow Kerbals, I apologize that we of the Royal Squirrel Patrol Space Force allowed this to happen. Our astronaut corps may have been devastated, our science staff reduced, our engineers decimated, our facilities wrecked, but we will persevere. I promise you, we will rebuild, we will return to space, and we will never, ever, allow an impact like this to happen again.
Posted by: TheSquirrelPatrol at
02:16 AM
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Expanding on this for those of you following along who also play KSP: Version 0.23.5 came out yesterday, and now there are asteroids in the game. In the process of upgrading, I found that several of my installed mods didn't want to function with the new version, and while trying to figure out which mods were at fault, I mangled my save. I'll be starting over from scratch with a brand new install.
As long as I'm starting over, I'm going to revisit which mods I'm using. FASA and KW Rocketry are gone. I'm keeping B9 Aerospace, MechJeb, and Docking Port Alignment Indicator. I've replaced the KW Rocketry parts with NovaPunch. I've added Kethane (which I had planned to do anyways), and I'm also adding Ferram Aerospace Research, Deadly Reentry. and RealChute. The extra difficulty those mods add should nicely counteract the new "easy mode" 3.75 meter parts that came with the new version.
As long as I'm starting over, I'm going to revisit which mods I'm using. FASA and KW Rocketry are gone. I'm keeping B9 Aerospace, MechJeb, and Docking Port Alignment Indicator. I've replaced the KW Rocketry parts with NovaPunch. I've added Kethane (which I had planned to do anyways), and I'm also adding Ferram Aerospace Research, Deadly Reentry. and RealChute. The extra difficulty those mods add should nicely counteract the new "easy mode" 3.75 meter parts that came with the new version.
Posted by: TheSquirrelPatrol at April 03, 2014 02:23 AM (da+4f)
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